I'm not sure if A Brand New Day is the same as the Happy Ending one, I might just have missed that point but immediately after completing the full mod, I suggest immediately disassociating with the game forever. Showing that immediately after the suicide of your character kind of implies something different. But there was also something a bit off about the note the fact that it said that to depressed people, there is something for them, but it kind of never said anything about getting help or therapy or anything. Teechnically Sayori should be revived no matter what in Act 4, even if temporarily in the normal ending. The only part about this that disappointed me in the ending was that it only took you to Act 1. I know the Happy Ending mod is the one that kind of fixed the initial 2-3-day shock I got after playing this game, as it allowed Sayori to actually be a happy character. The final choice kind of threw me off, I thought we were going in a Happy Ending direction for a second but nope. The whole point is to try to mimick a typical first playthrough in the vanilla game, but through Sayori's eyes. lets be honest, there is so way it could have ended otherwise.